A game I worked on as part of a group. The game, “Finley’s Adventure,” follows a fish who ventures through the ocean, collecting coins while avoiding the “baddies.”  I was tasked with designing the player character, sprite sheet, background design, game menu, and pop-ups.​​​​​​​
The game's visual elements were designed with a playful and simple aesthetic to appeal to younger audiences. The playable character “Finley” is coloured orange to create a strong contrast against the ocean background. While adding a sense of humour to his design, he carries a bag to hold all the coins he collects throughout the game.
 A  bubbly, round typeface was chosen for the game title to reinforce the playful underwater setting. The background was kept intentionally simple, featuring only a few ocean plants, so players can easily focus on navigating around obstacles and collecting coins without visual distractions.
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